Tuesday, July 10, 2012

Resonance Reviews



GameInfo: When a brilliant particle physicist dies unexpectedly, the race is on to secure his terrible new technology before it falls into the wrong hands. The lives of four playable characters become entangled as they fight against the clock to find the dead scientist’s secret vault. The suspicions they harbor, the memories they guard, the connections they share - all will converge as these four ordinary people work together to prevent a potentially cataclysmic disaster.

Videogamepeople Resonance is a must have if you are in the adventure games, also if you’re not. This being for the immersive and non-predictive story it offers. The game-play is great but the biggest high five is for the story and that is where you see the commitment of the persons involved to create this game. Read Full Review
BeefJack Quasi-futuristic point-and-click thriller Resonance tangles with some big topics. But how well does it pair all the scientific mumbo-jumbo with cerebral puzzle solving? Read Full Review
The Digital Fix Those that follow the torrid torrents of fashion all come to realise that popular styles can rise out of the darkest unfathomable corners and then just as quickly fall back to the depths from whence they came, only to raise their heads again decades later. Gaming trends are no exception to this eternal rule. The Adventure genre once proudly stood as the pinnacle of video gaming, back in the late eighties to early nineties, due almost entirely to the fantastic team at LucasArts at the time. Yet soon the style lost favour among those who pull the strings in the industry and, like the dwindling eighties synth pop bands, it disappeared under waves of generic clones and the rise of gung-ho gaming. Read Full Review
theBitFix Is Point and Click a dying genre? That's what Resonance is trying to answer. Does it Resonate with us or simply go out with a whimper? Read Full Review
Strategy Informer Wadjet Eye Games came to my attention last year with the astonishing Blackwell Deception, a basic-looking but very modern adventure involving a girl who can see the dead and the ghost of a ‘30s private detective. With likeable, interesting characters, clever yet believable puzzles and a superb story, it was the best adventure game I’d played for years. Resonance is another adventure by Wadjet Eye in the same style (and the same inability to accept higher resolutions), but it’s been co-developed with a team called xii Games. Will the joint development cause the game to suffer? Woo, mystery!



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